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    <description>Under the hood: how the things nyhz builds actually work, step by step, with the code and the mistakes.</description>
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    <lastBuildDate>Tue, 20 Oct 2026 00:00:00 GMT</lastBuildDate>
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      <title>How Relica Idle keeps fighting with the tab closed</title>
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      <pubDate>Tue, 20 Oct 2026 00:00:00 GMT</pubDate>
      <description>A browser MMORPG where your hero hunts on after you leave. How the server plays every fight, why Math.pow is banned, how idle rooms skip 91% of their ticks, and how loot is paid exactly once.</description>
      <category>typescript</category>
      <category>determinism</category>
      <category>gamedev</category>
      <category>colyseus</category>
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      <title>How I built the TV</title>
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      <pubDate>Mon, 19 Oct 2026 00:00:00 GMT</pubDate>
      <description>The projects on my homepage are channels on a TV. Here&apos;s how it works, step by step — the sizing, the picture, static, the CRT switch, the remote, teletext, the ticker and the ambilight.</description>
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      <category>css</category>
      <category>canvas</category>
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